github chaoticgd/wrench v0.5
Version 0.5

one month ago
  • Rewrote the save editor so that it now works for all the games.
  • Use glTF (.glb) to store the sky models instead of COLLADA.
  • Use glTF (.glb) to store the shrub models instead of COLLADA.
  • Sky models are now split up into clusters automatically, making custom skies much more doable.
  • Added a collision fixer tool in the editor to recover instanced collision for ties and shrubs semi-automatically.
  • Added proper 3D transformation gizmos in the editor for translation, rotation and scaling.
  • The SYSTEM.CNF file is now written out onto the correct sector for R&C1.

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