Fix: thread hijacking. v7.6.0 didn't crash but wheelspins didn't appear — the reward functions need thread-local state (TLS) that a bare
CreateRemoteThreadthread doesn't have. v7.7.0 hijacks a game worker thread (which has TLS) to run the grant — the standard technique for calling TLS-dependent game functions.
What to test
- Load fully into the world (driving mode).
- Unlocks → INSTANT REWARDS → enter 100 → Wheelspins.
- Did you gain 100 wheelspins? Did the game not crash / not freeze?
This version briefly suspends a game worker thread (~20ms), runs the grant on it, then restores it. If the game stutters for a moment that's normal. If it freezes or crashes, report it.
The decisive question: do the wheelspins actually appear this time?
- Offline mode only. SQL cheats unaffected. Build v403.798.