github changcheng967/FH6-AllInOne-Trainer v5.7.0
v5.7.0 — IAT Shutdown Hooks

pre-release3 hours ago

Changes

  • IAT-level shutdown hooks — replaces TerminateProcess and ExitProcess IAT entries with stubs that block self-termination. This catches ALL shutdown call sites, not just the ones covered by TerminateGuard/ResumeReboot patches.
    • TerminateProcess stub: blocks calls with handle -1 (self), forwards other handles to the real function
    • ExitProcess stub: blocks all exit calls
  • Process death detection — CRC timer now logs the game's exit code when it detects process death (helps diagnose crash type: exception vs clean exit vs terminated)
  • Fixed stale /5 in deferred bypass log (now correctly shows /7)

GamePass testing needed

If the game still shuts down after ~10 minutes, the log will now show:

CRC tick: game process DIED (exit code 0x...) — disarming timer

The exit code tells us what killed the process:

  • 0x00000000 = clean exit (ExitProcess/TerminateProcess called)
  • 0xC0000005 = access violation (crash)
  • 0x40000004 = debug breakpoint (anti-debug)
  • Other codes help narrow down the cause

Please share the trainer.log contents if the crash still occurs.

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