github changcheng967/FH6-AllInOne-Trainer v4.8.0-pre
v4.8.0-pre — FNV Direct Profile Writes

pre-release7 hours ago

v4.8.0-pre — FNV-1a Direct Profile Struct Writes

New: FNV Direct-Write Engine

Profile cheats (Credits, Wheelspins, Super Wheelspins, Skill Points) now write directly to the profile struct in heap memory — no .text modification needed. This means:

  • No CRC bypass needed for these 4 cheats
  • No integrity check patches for these 4 cheats
  • No thread suspension for atomic patching
  • Falls back to legacy NOP-sled if struct resolution fails

How it works

  1. Finds setter functions via AOB scanning (reuses existing signatures)
  2. Extracts struct field offsets from MOV/ADD [rbx+disp32], eax instructions
  3. Traces pointer chain from global pointers in caller functions
  4. Writes desired value to structBase + offset on heap
  5. Periodic lock timer (5s + jitter) re-writes if game overwrites

Other improvements

  • AltSignatures: Progressive fallback (longest to shortest) for all profile setters + NoSkillBreak
  • Context validation: Permission check pattern must exist near AOB match
  • Address deduplication: Prevents two cheats from hooking the same address
  • Struct offset logging: Shows [rbx+0x1C4] in scan results for diagnostics
  • Auto re-resolution: If profile struct moves (profile switch), re-resolves automatically

Status

This is a pre-release — the FNV direct-write path hasn't been live-tested yet. The fallback to NOP-sled ensures existing functionality is preserved.

Download

Download FH6AllInOneTrainer-v4.8.0-pre.zip, extract, and run as Administrator.

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