github cerberusxdev/cerberus v2020-11-15

latest releases: v2022-03-11, v2021-05-16, v2020-12-05...
4 years ago

These are the changes:

FIX: [TRANSCC] With the GLFW target and MingW, you can build 32bit again. (Author: MikeHart)
FIX: [TRANSCC] Fixed copying sub directories with the INCLUDE statement. (Author: MikeHart)
FIX: [TRANSCC] Fixed TRANSCC to change canvas sizes, title, scale mode and canvas flag every time you build your app. (Author: MikeHart)
FIX: [TRANSCC] Added check for space chars in source filename to avoid weird errors regarding global vars. (Author: Phil7)
FIX: [rebuild script] Changed minimum version on OSX for building TRANS via the rebuildall script. (Author: dawlane)
FIX: [HTTPREQUEST] Fixed some flaws in the glfw target. (Author: Github user NEOJAW)
FIX: [MOJO2] fix in image.loadframes. (Author: Rich)
FIX: [DOCS] FIXED example in httprequest.cerberusdoc (Author: Holzchopf)
FIX: [MOJO/MOJO2] Fixed apps don't scale right on retina displays. (Author: Phil7)
MOD: [TRANSCC] With the GLFW target, resource files are now compiled everytime, so a change will be always taken in. (Author: MikeHart)
MOD: [MOJO/MOJO2] Font.TextHeight will return the actual height of the string now if one is given. (Author: MikeHart)
MOD: [brl.filesystem] CreateDir now creates paths automatically, that includes more than one sub directory. (Author: MikeHart)
MOD: [MOJO/MOJO2] Removed an extra call to retrieve the window size on GLFW BeginRender. Only the size of the framebuffer is relevant now. (Author: MikeHart)
MOD: [MAKEDOCS] CHANGED makedocs now resolves links for json output (Author: Holzchopf)
MOD: [IOS] Changed using a launch image to a launch screen storyboard so you get the full resolution on all IOS devices. (Author: Phil7)
MOD: [IOS] Changed minimum IOS version to 9.0. (Author: Phil7)
MOD: [DESKTOP] Updated GLFW to version 3.3.2 (Author: MikeHart)
NEW: [TRANSCC] New config setting #GLFW_COPY_LIBS_32 to copy 32bit DLLs into the GCC build. (Author: MikeHart)
NEW: [TRANSCC] Added TARGETPATH option to specify more target directories. (Author: MikeHart)
NEW: [TRANSCC] Added custom targets with cxbuild.txt script. (Author: MikeHart)
NEW: [TARGETS] AGK Android (Google). (Author: MikeHart)
NEW: [examples] mojo2/2Din3D. (Author: MikeHart)
NEW: [examples] mojo2/asyncimageloading. (Author: MikeHart)
NEW: [HTML5] Added mousewheel event on the html5 target - MouseZ() works now. (Author: Github user NEOJAW)
NEW: [MAKEDOCS] Added export of decls.json to makedocs. (Author: Holzchopf)
NEW: [MAKEDOCS] Added index entry decls CHANGED json builder now transforms markdown (Author: Holzchopf)
NEW: [MOJO] Added DrawTextBox:Void( textLines:String[],x:Float,y:Float,width:Float,height:Float,xhandle:Float=0.0,yhandle:Float=0.0 ) (Author: MikeHart)
NEW: [MOJO2] Added DrawList.DrawTextBox:Void( textLines:String[],x:Float,y:Float,width:Float,height:Float,xhandle:Float=0.0,yhandle:Float=0.0 ) (Author: MikeHart)
NEW: [MOJO/MOJO2] Added #GLFW_HIGH_DPI_ENABLED=1 constant, so GLFW apps can use the full high DPI resolution. (Author: Phil7)
NEW: [Modules] Added the new brl.timer module. (Author: MikeHart)

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