github cdozdil/OptiScaler v0.6.8-pre2

latest releases: v0.7.0-pre36, v0.6.8-pre3
24 days ago

OptiScaler v0.6.8-pre2

Bugfix release

Added

  • UseGenericAppIdWithDlss for DLSS preset overriding on games like Monster Hunter Rise (thanks to @MapleHinata) #72
  • XeSS inputs support. Now if a game supports XeSS upscaling, OptiScaler can use XeSS inputs instead of DLSS. Sadly, Unreal XeSS Plugin does not provide a depth buffer which leads degraded visual quality.

image

  • FakeNvapi menu support (thanks to @FakeMichau) #81

Fixed

  • DirectX 11 FSR 3.1.1 backend crash issue with old VC Runtime versions. (thanks to @MapleHinata) #70 #71
  • Prevented using Ultra Quality of preset with real DLSS. (thanks to @MapleHinata) #80

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