New:
- XeSS now have a new parameter
CreateHeaps
(default true). When it's enabled OptiScaler internally create heap objects and bind them instead of relying XeSS to create them. This fixes Guardians of the Galaxy black screen with XeSS issue. (Thanks to RazzerBrazzer)
Fixed:
- Crysis 3 Remastered showing black screen w/Dx12 backends on non-Arc GPUs fixed. (Thanks to closesim & RazzerBrazzer)
Changed:
- Dx11wDx12 backends had a few seconds worth of delays to ensure stability and compatibility. After the improvements made in v0.4 release looks like these delays aren't necessary anymore. For compatiblity sake I have added a new parameter
UseDelayedInit
(default false) for enabling these delays again.