Feat
- #10636 feat(balance):
SHOTammo effect multiplies breaching terrain damage, negatesHARDTOSHOOTand crouch/prone by Chaosvolt. - #10648 feat(mods/crazy_cataclysm): money trees and trees of knowledge by shmakota.
- #10649 feat(balance): give combat engineer a shotgun instead of a rifle, move loose tools to MOLLE pack by Chaosvolt.
- #10651 feat: allow monsters to grab each other by dedmemdev.
- #10654 feat(balance): allow the RM99 revolver to accept muzzle attachments, increase capacity to 6 by Chaosvolt, dedmemdev.
- #10655 feat(balance): remove muzzle slot from ring rifle by Chaosvolt.
- #10659 feat: increase prevalence of water content by shmakota, Chaosvolt.
- #10660 feat: internal doors don't generate locks, locks are less annoying to uninstall by Chaosvolt.
Fix
- #10650 fix: make sure requires_grab check if the monster doing the attack is actually grabbing by dedmemdev.
- #10653 fix: add disassembly for assorted casings by Chaosvolt.
- #10657 fix: make chimera armor descriptions more informative by Pie Pinkerton.
- #10658 fix: disallow player and monsters from attacking through floors by dedmemdev.
These are the outputs for the build of commit f8852c23ce2f9b3fe14df4e5042edd0bb812d299