github cataclysmbn/Cataclysm-BN 2026-06-16
Nightly 2026-06-16

latest releases: 2026-08-01, 2026-07-31, 2026-07-30...
pre-releaseone month ago
  • PR: #9501 feat(balance): increase capacity of some bandoliers, allow storing shurikens and similar in throwing knife bandoliers by chaosvolt
  • PR: #9505 feat(balance): add more bionics to scenarios by chaosvolt
  • PR: #9504 fix: prevent reactor override crash without plutonium by scarf005
  • PR: #9492 perf: reduce no-op EMP blast tile work by scarf005
  • PR: #9487 feat: Support Colored Lights on CPU Path by AzmodiusX
  • PR: #9507 feat(balance): update m72 LAW for explosives rebalance by dedmemdev
  • PR: #9508 feat: add look_likes for carbon fiber 223 mag by dedmemdev
  • PR: #9510 feat(mods/Arcana): small dialogue fixes/tweaks by chaosvolt
  • PR: #9506 refactor: Absolute migration plus pathfinding behavior by AzmodiusX
  • PR: #9394 chore: add preset-free formatting commands by scarf005
  • PR: #9516 feat: remove house_w_foundation_palette from all house_w by 0Monet
  • PR: #9482 fix(UI): Fix filter in experimental pickup menu not working by IvanChen300
  • PR: #9452 fix(UI): fix multi option in filters by IvanChen300
  • PR: #9517 feat: make laser cannon vehicle part sprite rotate by Vsevolod-Shustov
  • PR: #9518 fix: failing to find action id no longer aborts the game by WishDuck
  • PR: #9512 fix(UI): move only the selected number of items in a trade by chfi
  • PR: #9519 refactor: Absolute Space Migrations by AzmodiusX

These are the outputs for the build of commit 6f5fe49f7a342ab1bf47be4633c53d1bd4fdb16f

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