- PR: #9501 feat(balance): increase capacity of some bandoliers, allow storing shurikens and similar in throwing knife bandoliers by chaosvolt
- PR: #9505 feat(balance): add more bionics to scenarios by chaosvolt
- PR: #9504 fix: prevent reactor override crash without plutonium by scarf005
- PR: #9492 perf: reduce no-op EMP blast tile work by scarf005
- PR: #9487 feat: Support Colored Lights on CPU Path by AzmodiusX
- PR: #9507 feat(balance): update m72 LAW for explosives rebalance by dedmemdev
- PR: #9508 feat: add look_likes for carbon fiber 223 mag by dedmemdev
- PR: #9510 feat(mods/Arcana): small dialogue fixes/tweaks by chaosvolt
- PR: #9506 refactor: Absolute migration plus pathfinding behavior by AzmodiusX
- PR: #9394 chore: add preset-free formatting commands by scarf005
- PR: #9516 feat: remove
house_w_foundation_palettefrom all house_w by 0Monet - PR: #9482 fix(UI): Fix filter in experimental pickup menu not working by IvanChen300
- PR: #9452 fix(UI): fix multi option in filters by IvanChen300
- PR: #9517 feat: make laser cannon vehicle part sprite rotate by Vsevolod-Shustov
- PR: #9518 fix: failing to find action id no longer aborts the game by WishDuck
- PR: #9512 fix(UI): move only the selected number of items in a trade by chfi
- PR: #9519 refactor: Absolute Space Migrations by AzmodiusX
These are the outputs for the build of commit 6f5fe49f7a342ab1bf47be4633c53d1bd4fdb16f