- PR: #9226 fix(lua): pin spawned monster evolution time by scarf005
- PR: #9405 feat(balance): standarize hearing protection items at 40 NRR, clarify effectiveness in descriptions by chaosvolt
- PR: #9408 build: avoid Windows MSVC Lua binding compiler crash by scarf005
- PR: #9414 ci: enforce Lua type checks by scarf005
- PR: #9418 docs: require evidence-first PR bodies by scarf005
- PR: #9413 fix: load saved texture streaming settings by scarf005
- PR: #9412 build: bundle SDL runtimes into release artifacts by scarf005
- PR: #9417 fix(lua): repair type checks by scarf005
- PR: #9337 fix: start new characters in whitelisted scenarios by scarf005
- PR: #9334 feat(lua): allow Lua mods to move NPCs by scarf005
- PR: #9407 ci: use committed Android PR debug signing key by scarf005
- PR: #9253 fix(UI): prevent item action menu hotkeys falsely denying usable items by Worom
- PR: #9244 fix(UI): align compass panel widths with their sidebar layouts by Worom
- PR: #9196 feat: track bond between player and pet by ChrisLR
- PR: #9004 fix(port): insert meat into smoker with hammerspace enabled by scarf005
- PR: #8649 feat: allow monster groups to have included evolution cycles by WishDuck
- PR: #8569 chore: script to report missing sprites by scarf005
- PR: #8281 feat: additional ambulance lights improvement. by Baratan-creates
- PR: #9424 fix: use Metal compute shader entrypoint by scarf005
- PR: #9420 docs: add game installation guide by leoCottret
- PR: #9425 fix(lua): prevent Map:create_item_at from returning invalid item by scarf005
- PR: #9332 build: fix Clang build warnings by scarf005
- PR: #9427 test: make monster upgrade time test deterministic by scarf005
- PR: #9426 style: add trailing commas to .jsonc by scarf005
- PR: #9317 feat: enchantment values overhaul by WishDuck
- PR: #9429 ci: remove inline PR artifact body publishing by scarf005
- PR: #9431 test: make ranged projectile tests deterministic by scarf005
These are the outputs for the build of commit e6effd67c52a80e5c04e85ad55d3cdb3df004730