- PR: #8996 fix: guard scent blockers against out-of-cache vehicles by scarf005
- PR: #8995 feat(lua): luaize labgen by WishDuck
- PR: #8998 fix: prevent the player from being able to persaude infinite microcentrifuges from the scavenger by dedmemdev
- PR: #8951 refactor: migrate filesystem paths to
std::filesystemby scarf005 - PR: #9000 fix(lua): fix lua lab 1side rotation by WishDuck
- PR: #9005 feat(mods/Arcana): add "BELT_CLIP" flag to moonstone scourge by Vsevolod-Shustov
- PR: #9002 fix(mods/rpg_system): correct Natural Healer healing values by mythosmod
- PR: #9003 docs(port): add requirements list documentation by scarf005
- PR: #8999 fix: armor_portion_data now overwrites on copy-from by WishDuck
- PR: #9006 feat(lua): bind monster::make_pet() by mythosmod
- PR: #9014 fix: avoid narrow path conversions on Windows by scarf005
- PR: #9009 fix: load legacy vehicle pivot saves by scarf005
- PR: #9019 fix: prevent infinite turn passes & more by AzmodiusX
- PR: #9017 fix(UI): prevent input from being repeated when holding a key down and slowed by ChrisLR
This build is likely unstable due to the ongoing tripoint changes, use at your own risk and please back up your save and help report bugs :)
These are the outputs for the build of commit 9b8a4e5ed59155cee6b03a448dd7fd1f5acdeb04