- PR: #5533 feat: Permanent flagged spells are always permanent, even at min. level by RoyalFox2140
- PR: #5514 build: C++20 migration (again^3) by scarf005
- PR: #5535 refactor: use C++20
string::{starts,ends}_withby scarf005 - PR: #5540 build: bump android ndk to 26 by scarf005
- PR: #5542 fix: don't spawn 400-1600 entire stacks of gold or silver from alluvial deposits by chaosvolt
- PR: #5537 refactor: use concepts more by scarf005
- PR: #5541 fix: summoned monsters drop items if created by a
PERMANENTspell by chaosvolt - PR: #5543 fix: rose hip
COMPONENT_IDcomestibles named correctly by chaosvolt - PR: #5547 ci: add
-DLUAto clang-tidy cmake config by OrenAudeles
These are the outputs for the build of commit 04636f66af635781eb301570057248600a23fad2