Release 0.9.15
[Ubuntu]
CARLA_0.9.15.tar.gz[Ubuntu]
AdditionalMaps_0.9.15.tar.gz[Windows]
CARLA_0.9.15.zip[Windows]
AdditionalMaps_0.9.15.zip
Changes
- Added Digital Twins feature version 0.1. Now you can create your own map based on OpenStreetMaps
- Added compatibility with SymReady Assets, using NVIDIA Omniverse
- Added new maps: Town13 (is a large map) and Town15
- The spectator will be used to load tiles and actor in Large Maps when no other actors with the rolename 'ego_vehicle' or 'hero' are present. Added the
spectator_as_ego
to thecarla.WorldSettings()
to allow users to disable this behavior. - Add keyword arguments for
carla.TrafficManager
Python API functions - Added build support for VS2022 and Ninja for LibCarla and osm2odr on Windows
- Added empty actor
- Restored gamma value to 2.2 instead of 2.4
- CarlaExporter tool now exports the box collider and convex collider of the object if it has one, otherwise the mesh
- Pedestrians with AI or in replayer are now faster around 10x. They have collisions disabled until they hit a vehicle.
- Added API function to avoid replaying the spectator
Client.set_replayer_ignore_spectator(bool)
start_replaying.py
using flag--move-spectator
- Surface non-unity build mode by passing ARGS=--no-unity to make; allows IWYU-type errors to be unmasked and fixed.
- Added maps, vehicles, pedestrians and props catalogues to the documentation
- Collisions detected by the CollisionSensor no longer generate more than one event per frame.
- Added API function to load a map only if it is different from the current one.
- Fixed a bug in the TrafficManager causing vehicles that reached an ending lane to have abnormal behavior while lane changing.
- Fixed bug causing the TM's unstuck logic to incorrectly remove the vehicles in some situations.
- Fixed the extra data in Directx textures, so we need to copy row by row on Windows to remove extra bytes on images
- Fixed vertices of big meshes (more than 65k vertices) in CarlaExporter
- Fixed sensors to check for the stream to be ready (race condition)
- Fixed bug causing the
FPixelReader::SavePixelsToDisk(PixelData, FilePath)
function to crash due to pixel array not set correctly. - Fixed segfaults in Python API due to incorrect GIL locking under Python 3.10.
- Fixed the import script, where could use any other TilesInfo.txt if the destination folder has many