Popochiu 2.0 Alpha 4
New features
- Added is_pixel_art_game property to ProjectSettings. When selecting Pixel in Game type (setup popup) the default texture filter is set to TEXTURE_FILTER_NEAREST for props, characters and inventory items.
- NPC's follows the player when the
follow_playerproperty istrue. Thanks to @JuannFerrari . - Add `v_frames`` property to PopochiuProp.
- Add settings option to set a pixel perfect game. When
true, the cursor moves in whole pixels (thanks to @Whyshchuck ). - The cursor sprite doesn't leave the viewport when the mouse pointer leaves the game window.
Fixes
- Audio Cues: Checking "loop" renders sound silent. Thanks to @JuannFerrari .
- Setting an inventory item as active with add_as_active makes the cursor take the appearance of the item.
- Devs can select items to start with in the Main tab.
Others
- Updated the maximum size of the plugin popups in an attempt to improve the UX of Mac users.