A bug-fix release.
Fixed
- x87 rounding. Corrected rounding mode handling and preservation of integer flags during floating-point rounding. (#98) Rebuild games made with 0.5.5 to get the fix.
- Memory allocation. Fixed large allocations when free memory is fragmented and prevented overlapping memory mappings. (#98) Rebuild games made with 0.5.5 to get the fix.
- 32-bit compatibility. Corrected address-space selection and restored the address limits declared by 32-bit executables. (#98) Rebuild games made with 0.5.5 to get the fix.
Tell others how a game ran in Compatibility, and report bugs in Issues.
Full Changelog: v0.5.5...v0.5.6