General improvements
Julius now runs on AndroidWe found out 1.5.0 is crashing on startup on Android. 1.5.1 fixes this.
UI improvements
- Add right-click image to some enemies which were missing images
- Number of unemployed people has been added to the senate tooltip and Chief advisor
- Setting hotkeys for construction of common buildings is now possible
- Setting a hotkey for quickly selecting the building under cursor for construction
- Changing trade status (import/export) for resources can now be done from the Empire map
- Some more in-game messages have a button to the relevant advisor
Configuration options
- New option: highlight legion on cursor hover
- New option: enable military sidebar
- New option: disable right click to drag the map
- New command-line option: use
--windowed
to force the game to start in windowed mode
Language improvements
- Use localized filenames for mission saved games. For example,
Citizen.sav
will now be calledBürger.sav
in the German version of the game - Users running the Korean or Chinese version of the game can now save files using Korean/Chinese characters
- Add Italian, Polish and Swedish translations for the configuration screen
- Add support for the Simplified Chinese version of the game
- Tweaks to make texts in more verbose languages fit in their dialogs
UI/Gameplay fixes
- Fix aqueduct tile turning into gatehouse image on a certain aqueduct configuration
- Fix graphic glitch in road tile caused by plaza
- Fix visual bugs when visual feedback is active
- Fix Religion being shown as Health on chief advisor
- Fix warehouses/granaries getting linked during delete/undo
- Fix combat short and long music being swapped
- Fix population advisor showing the wrong end date for the history graph
- Fix not being able to delete files with non-ascii characters on Windows
- Fix education advisor always saying that people want more libraries
- Fix displayed price for clear land being double the actual amount
- Fix right-clicking the buttons on the sidebar going to the wrong help page
- Fix game speed being way too fast on the higher speed settings on >60Hz monitors
- Fix columns on damage overlay being too tall
- Fix minimap not immediately jumping to the right location when "go to problem" button is used
- Fix minimap not immediately updating when placing a building
Technical fixes
- Vita: fix music-related crash/freeze (#474)
- Fix crash/memory corruption on difficulty dialog
- Slight tweaks to touch support on Vita/Switch