github bvschaik/julius v1.2.0
Julius 1.2.0

latest releases: v1.7.0, v1.6.0, v1.5.1...
4 years ago

Gameplay enhancements

  • Editor: use the assignment editor directly from within Julius. The editor works the same as the original Caesar 3 editor, with the following enhancements:
    • Painting terrain is easier because a green footprint of the terrain appears
    • Demand changes: a feature supported by Caesar 3 but not available in the original editor: events to change the amount that cities will trade with you, similar to price changes
    • Open play: toggle this option to create an open play scenario, without goals and without Caesar's favor dropping every year
    • The editor is available from the main menu. Note that it requires the editor files to be present in the Caesar 3 installation. Get them here.
  • Better visual feedback when clearing land: buildings to be deleted are highlighted in red
  • Diagonal scrolling using the keyboard: hold down two arrow keys to scroll diagonally
  • Right-click on the City Construction Kit screen to go back to the main menu
  • Aqueduct images are updated when sections are deleted
  • Intro track is played when returning to the main menu

General improvements

  • Upgrade SDL to 2.0.10
    • Note that this SDL version drops support for Windows XP. To play on Windows XP, use the SDL 2.0.9 library instead
  • Smacker videos should play smoother
  • Support for Linux AppImage
  • Support for MP3 files that were available on the official Caesar 3 site
  • Support for the Traditional Chinese version of the game
  • Show warning when Julius detects an unpatched Caesar 3 installation
  • Command-line options meant for HD monitors:
    • --display-scale will scale the display by a factor between 0.5 and 5
    • --cursor-scale will scale the mouse cursor by 1, 1.5 or 2

Gameplay bugfixes

  • Fixed: fishing wharf changing orientation upon save/load game
  • Fixed: infinite loop/game freeze during large battles, notably in the Carthago campaign mission
  • Fixed: corrupt native meeting center graphic when starting custom maps
  • Fixed: governor name was not set or carried over properly in campaign missions
  • Fixed: visual artifacts on earthquake cracks when deleting buildings
  • Fixed: small differences in distant battle behaviour compared to Caesar 3
  • Fixed: figure drawing was slightly off compared to Caesar 3

Technical fixes

  • Fixed: crash when tooltip is drawn off-screen
  • Fixed: crash when a rioter destroys buildings
  • Fixed: crashes when screen becomes smaller than 640x480
  • Fixed: video sound playing too fast on certain hardware
  • Fixed: corrupted video sound for German videos, which use 16-bit audio
  • Fixed: set difficulty and gods enabled to sensible defaults when loading a settings file from an unpatched Caesar 3 installation
  • Fixed: mouse cursor 'hotspot' not in the proper location on Vita and Switch builds
  • Fixed: ok/cancel/scroll buttons reacting to click outside the visible button
  • Fixed: multiline text drawing a space before the 2nd and further lines

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