Gameplay enhancements
- Editor: use the assignment editor directly from within Julius. The editor works the same as the original Caesar 3 editor, with the following enhancements:
- Painting terrain is easier because a green footprint of the terrain appears
- Demand changes: a feature supported by Caesar 3 but not available in the original editor: events to change the amount that cities will trade with you, similar to price changes
- Open play: toggle this option to create an open play scenario, without goals and without Caesar's favor dropping every year
- The editor is available from the main menu. Note that it requires the editor files to be present in the Caesar 3 installation. Get them here.
- Better visual feedback when clearing land: buildings to be deleted are highlighted in red
- Diagonal scrolling using the keyboard: hold down two arrow keys to scroll diagonally
- Right-click on the City Construction Kit screen to go back to the main menu
- Aqueduct images are updated when sections are deleted
- Intro track is played when returning to the main menu
General improvements
- Upgrade SDL to 2.0.10
- Note that this SDL version drops support for Windows XP. To play on Windows XP, use the SDL 2.0.9 library instead
- Smacker videos should play smoother
- Support for Linux AppImage
- Support for MP3 files that were available on the official Caesar 3 site
- Support for the Traditional Chinese version of the game
- Show warning when Julius detects an unpatched Caesar 3 installation
- Command-line options meant for HD monitors:
--display-scale
will scale the display by a factor between 0.5 and 5--cursor-scale
will scale the mouse cursor by 1, 1.5 or 2
Gameplay bugfixes
- Fixed: fishing wharf changing orientation upon save/load game
- Fixed: infinite loop/game freeze during large battles, notably in the Carthago campaign mission
- Fixed: corrupt native meeting center graphic when starting custom maps
- Fixed: governor name was not set or carried over properly in campaign missions
- Fixed: visual artifacts on earthquake cracks when deleting buildings
- Fixed: small differences in distant battle behaviour compared to Caesar 3
- Fixed: figure drawing was slightly off compared to Caesar 3
Technical fixes
- Fixed: crash when tooltip is drawn off-screen
- Fixed: crash when a rioter destroys buildings
- Fixed: crashes when screen becomes smaller than 640x480
- Fixed: video sound playing too fast on certain hardware
- Fixed: corrupted video sound for German videos, which use 16-bit audio
- Fixed: set difficulty and gods enabled to sensible defaults when loading a settings file from an unpatched Caesar 3 installation
- Fixed: mouse cursor 'hotspot' not in the proper location on Vita and Switch builds
- Fixed: ok/cancel/scroll buttons reacting to click outside the visible button
- Fixed: multiline text drawing a space before the 2nd and further lines