Windows: unzip anywhere and run Rush2Recompiled.exe. Linux: make the .AppImage executable and run it. You'll need your own Rush 2: Extreme Racing USA ROM.
Changes
- fix(track_versions): no flicker or jump when switching a course's version
- fix(sfrush_ps1): various files missed from previous merges
- fix(sfrush_ps1): Embarcadero tunnel, N64 overpass with PS1 textures, collision fixes
- fix(wings): name the car select's wing styles SMALL, LARGE and STUNT
- feat(sfrush_ps1): Golden Gate STUNT version from the PS1 stunt road
- feat(sfrush_ps1): N64 AI lanes, snow pace and hand lane fixes off walls
- fix(draw_distance): hide Lower Manhattan's stand-in copies with the draw distance extended (#61)
- fix(scenery_fill): roofs with no floor under them aren't ground
- fix(scenery_fill): keep one-way road blocks one-sided (#62)
- feat(sfrush_ps1): PS1 Explosive and Time Sprint modes
- fix(sfrush_ps1): cut walls under a road passing over them
- feat(sfrush_ps1): PS1 keys on every version, Chinatown and Alcatraz records, PS1 car and stunt unlocks
- feat(wings): Rush 2049 wing-tip contrails
- fix(circuit): keep drone skill reads within the car's entries (#60)
- fix(car_mods): mod car TIRE SIZE follows the mod in its slot
- feat(scenery_fill): follow each track's diorama for the extended ground