github bryantmh/rush2recompiled v1.0.49
Build 1.0.49 (31033bb)

one hour ago

Windows: unzip anywhere and run Rush2Recompiled.exe. Linux: make the .AppImage executable and run it. You'll need your own Rush 2: Extreme Racing USA ROM.

Changes

  • feat(tracks): write full-size track textures at conversion; preload fonts
  • feat(sfrush_ps1): build a hand-made track select diorama for Chinatown
  • feat(music): arcade, PlayStation and mod music; songs follow the raced version
  • feat(discs): read CHD images for the PS1 and Dreamcast discs; more PS1 formats
  • feat(tracks): Rush 2's finish banner swap for custom tracks; Chinatown's gantry
  • fix(sfrush_ps1): Chinatown grass and sand no longer throw the water splash
  • feat(effects): add Fill Scenery Gaps underlay and two-sided track walls
  • feat(tracks): group track and car selects by game, SF Rush first
  • feat(npc): let drones race hidden Rush 2 cars the car select offered
  • feat(sfrush_ps1): port the PlayStation SF Rush's Chinatown track and its seven cars

Known Issue:

  • SF Rush Arcade music is decoded incorrectly

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