github bruvzg/gdsdecomp v0.5.2

19 months ago

What's Changed

Auto-converted resource export bug fixes:

  • Fixed packed scene conversion for auto-converted scenes, Fixes #119
  • Fix removal of auto-converted resources that were successfully recovered for Godot 3.x projects

Pack loading improvements:

  • Fix version detection if not recovering from a PCK
  • Skip MD5 hash checking if MD5 fields in PCK are empty
  • Make project config loading optional during pack loading (some games have chained packs that do not have them)
  • Improve finding the offset for embedded PCK files in executables
  • Added CLI option to ignore MD5 verification failures during recovery/extraction

Full Changelog: v0.5.1...v0.5.2

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