github bruvzg/gdsdecomp v0.0.6

pre-release4 years ago

Standalone binary release built based on Godot 3.2, godotengine/godot@4e7d75c and RE Tools 4ac9ad8.

Build configuration:

bits=64 tools=no use_lto=yes warnings=extra disable_3d=yes target=release debug_symbols=no optimize=size no_editor_splash=yes module_assimp_enabled=no module_bmp_enabled=no module_bullet_enabled=no module_camera_enabled=no module_csg_enabled=no module_cvtt_enabled=no module_jpg_enabled=no module_mbedtls_enabled=no module_tga_enabled=no module_enet_enabled=no module_mobile_vr_enabled=no module_upnp_enabled=no module_gdnative_enabled=no module_opensimplex_enabled=no module_pvr_enabled=no module_webm_enabled=no module_recast_enabled=no module_webp_enabled=no module_websocket_enabled=no module_gridmap_enabled=no module_xatlas_unwrap_enabled=no  module_squish_enabled=no use_static_cpp=yes builtin_freetype=yes builtin_libpng=yes builtin_zlib=yes

Stripped and UPX compressed (except macOS, Big Sur is not UPX friendly).

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