What's Changed
- Sync by @hhliow in #621
- Sync by @hhliow in #622
- Latency optimization by @hhliow in #623
- Sync by @hhliow in #624
- Optimization: only update button states when laser pointer is active by @hhliow in #625
- Tentative fix for dodge invincible not working by @hhliow in #629
- Add support for new GUI canvases in 0.220 by @hhliow in #627
- Sync by @hhliow in #632
- Implement reverse grip for swords by @hhliow in #633
- Sync by @hhliow in #634
- Sync by @hhliow in #635
- Fix grips by @hhliow in #636
- sync by @hhliow in #637
- Guess remote weapon type from geometry to allow more accurate wielding by @hhliow in #638
- Attempt to reduce remote VR player position lag by @hhliow in #631
- sync by @hhliow in #639
- More accurate weapon wield sync by @hhliow in #640
- sync by @hhliow in #642
- sync by @hhliow in #643
- Support holding parrying knife in off-hand by @hhliow in #641
Full Changelog: v0.9.19...v0.9.20