github brandonmousseau/vhvr-mod v0.7.0
Version 0.7.0

latest releases: v0.11.1, v0.11.0, v0.10.5...
5 years ago

Changes:

  • Roomscale movement supported
  • Added way to modify mod configs via in game settings
  • Fixed using scrollbars when using the laser pointer mouse controls.
  • Fade to black on certain events (ie, teleporting, death, loading screen)
  • Various weapon fixes
  • Fixed various post processing graphics effects
  • Improved Vive Wand bindings
  • Fixed problem related to the game reading the steam appID properly when mod activated
  • Fixed problem with camera culling game objects when approaching (example: Birch Trees and grass)
  • Spear enhancements:
    • DartType: Throw by holding grab and trigger and then releasing trigger, Throw aim is based on first trigger pressed to release in a straight line, and throwing power is based on how fast you swing.
    • TwoStagedThrowing: Throw aim is based on first grab and then aim is locked after pressing trigger, throw by releasing trigger while swinging, throw speed based on how fast you swing.
    • SecondHandAiming: Throw by holding grab and trigger and then releasing trigger, Throw aim is based from your head to your left hand in a straight line, throw by releasing trigger while swinging, throw speed based on how fast you swing.
    • Spear model now show where the throw direction is when you ready to throw it
    • Spear throwing now have extra direction line to see where it aiming (can be toggled off)

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