github brandonmousseau/vhvr-mod v0.5.3
Version 0.5.3

latest releases: v0.11.2, v0.11.1, v0.11.0...
5 years ago

Changes:

  • Overhaul melee weapon cooldown. Each enemy/item/tree etc. now has their own cooldown. They will be highlighted with a red bar when they are unable to be hit before the cooldown expires.
  • Fixed boss summoning - you can now summon a boss by hovering over the altar with your left hand and using the QuickSelect menu to select the offering
  • Updated quick switch menu icons with red outline if the weapon is broken
  • Fixed problem where body vanished when leaning on wall backwards
  • Fixed bug where weapons could interact with UI panel and water surfaces
  • Fixed problem with the helmet being visible when it shouldn't have been
  • Moved the "Alternate Piece Rotation" to the Left grab button - this fixes the problem on the Touch controller where to rotate a build piece, it was required to press in on the left Joystick to activate "rotate piece" mode. This was clunky, so now the left grab trigger is used. Index still uses the touchpads.
  • Fixed bug where having the hammer selected caused the right hand's quick select menu to not work, preventing the player from changing weapons unless they holstered the hammer.

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