- Food and drink in hand: you can equip food and drink and consume them using collision with mouth
- Added SteamVR actions for holstering, unholstering, and building piece rotation
- Speech-to-text now has visual feedback
- Cinematics is now drawn over a black background instead of VR content
- Gestured steering and rowing now has visual feedback
- Improved aiming view in 3rd person view
- Gestured equip now requires a steady grip so that it is less likely to be triggered accidentally
- Recenter gesture now requires both palms to face face
- VRGUI now recenters when opening menu
- Creature idle sound source now follows the creature when it is moving
- Cursor in menu stabilized when player is moving
- Fixed invisible end game credits
- Fixed broken shader on debris