- Minor optimizations have been made to further improve the overall performance and stability of DOOM Retro.
- Minor changes have been made to text that is output to the console.
- The health bar in the alternate widescreen HUD now still turns white when the player’s health is less than 100% and buddha mode is enabled.
- A bug is fixed whereby blood splats could be displayed in the wrong color in some instances.
- A bug is fixed whereby certain CVARs would always reset to their defaults at startup.
- A crash no longer occurs when shooting a spectre after loading a savegame in some instances.