- DOOM Retro is now compiled using v16.10.2 of Microsoft Visual Studio Community 2019.
- Optimizations have been made to further improve the overall performance and stability of DOOM Retro.
- The height of the console during a game has been increased to allow two additional lines of text.
- A fade transition will now be applied when changing the
r_fovCVAR in the console and when thefadeCVAR ison. - Minor changes have been made to text that is output to the console.
- Obituaries will now be grouped again in the console, but only when the
groupmessagesCVAR ison. - The mapping errors that are fixed when the
r_fixmaperrorsCVAR isonare no longer applied to the maps in DOOM (Shareware).