github bradharding/doomretro v2.0.5
DOOM Retro v2.0.5

latest releases: v6.3, v6.2, v6.1.1...
10 years ago
  • Bugs have been fixed whereby using map next in the console would warp the player to the next episode rather than the next map, and map ExMy wouldn’t warp at all.
  • 100 additional sprites, named SP00 to SP99 and numbered 145 to 244, have been added for use in DeHackEd lumps.
  • The amount of negative health a monster must receive to be gibbed can now be changed using a Gib health parameter in DeHackEd lumps.
  • An invalid character will no longer be displayed in the console when changing the music or SFX volume in the menu.
  • A bug has been fixed whereby when adjusting the SFX volume in the menu, the music volume was being displayed in the console instead.

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