github bottlesdevs/Bottles 2022.3.28-trento

latest releases: 51.15, 51.14, 51.13...
2 years ago

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News

  • Now it is possible to use custom environment recipes, just choose its YAML file when creating a new bottle
  • Support for Steam Runtime
  • Installers can now depend by other installers
  • Installers now uses Windows paths by default for new entries in the Programs list
  • Runners paths are now appended to the environment to ensure those to get picked up
  • The DXVK Hud option now uses the default configuration, use the Environment Variables section to tweak it
  • Now you can launch the game linked to a Steam Proton prefix directly from Bottles
  • Now enabling some options (e.g. MangoHud) for a Steam Proton prefix, the Launch options on Steam are updated (requires Steam restart)
  • Now Steam Proton prefixes are parsed from the vdf LocalSettings file
  • Now by updating the Launch options in a Steam Proton prefix, Bottles will read the changes and update the dedicated bottle
  • The ACO shader compiler has been removed from the preferences as it is active by default
  • Legacy WINE tools are now grouped in the Utilities menu
  • Now LatencyFleX will be used only with DXVK-Nvapi installed and the Vulkan layer is automatically appended to the environment, no need to set it manually
  • WineBridge is now automatically updated
  • Registry is now updated using the minimal WineCommand interface
  • New CLI much more powerful (bottles-cli --help)
  • Now Caffe is always the default runner when making a bottle with the Gaming or Application environment
  • Support for system Dark mode and general UI improvements (Thanks to @A6GibKm)
  • Better Download logging (Thanks to @thopiekar)

Fixes

  • Fixed a bug when updating Core components
  • Fixed a bug in installing LatencyFleX, was causing a crash if there was no version selected
  • Fixed a bug with unix path when using CLI, was treated as a Windows path
  • Fixed a bug in the component version listing, the most recent version was not always picked up (Thanks to @CleoMenezesJr and @psydvl)
  • Fixed a bug with offline mode, connection check would not fail when stalled
  • Fixed a bug with changing the screen resolution, it wasn't async and caused a freeze
  • Fixed a bug with WineCommand, was using MangoHud on minimal mode too
  • Fixed a bug with Runner update, was not checking if the runner exist
  • Fixed a bug with WineEnv, was not returning the env list when asking for a clean one

Translations

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