This release is chock full of bug fixes and feature improvements. Once enough people have kicked the tires on it, it should be just about ready for an official release and Fightcade distribution.
From Release Candidate 1:
- Fixed stuttering, now mutes sound on repeated frame
- Frame timeout introduced to prevent Force Quit situation on lost connection
- Static RNG seed
- Increases game compatibility, making games with previously random game states deterministic across both clients
- UDP Ping & Delay Detection on host screen
- LAN Lobby P2P Spectating
- Refactoring, Lobbies & Spectating transferred to
asio
library - Merged with current Flycast upstream changes
Dipswitch Updates:
- King of Fighters XI - Free Play
- King of Fighters Neowave - Free Play
- Metal Slug 6 - Uncensored Blood + Free Play
- Power Stone - Free Play
- Dead Or Alive 2 Millennium - Free Play
New in Release Candidate 2:
- Guest player now requests repeat frame any time frame timeout exceeds delay
- Guest always adopts host payload settings