github blueminder/flycast-dojo dojo-0.1
Flycast Dojo 0.1

latest releases: dojo-7-preview4, dojo-6.53, dojo-6.52...
4 years ago

As a quarantine project, I've been adding peer-to-peer netplay and replays to Flycast. I've been tweaking and poking at this project for a while now, and I finally think it is ready for testing. This is slightly newer than the version found on Fightcade, but should be exactly the same netcode-wise.

In addition to delay-based netplay & replays, I have implemented LAN Lobbies, making playtesting as easy as joining the same network as your friends and hosting a game instead of having to enter your opponent's network details every time. You can use a service like Radmin or ZeroTier to achieve this over the Internet.

Current features:

  • UDP Delay Netplay
  • Network Match Streaming
  • Session Replays
  • LAN Lobbies

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