Get the game on Goopie!
Introducing the biggest release yet!
Features
- The Leaderboards options in both the main menu and in the pause menu now work (set your
user_nameCVAR) - You can now press Guide on your controller or Home in your keyboard to control the UI entirely with your controller.
- Mods can now override any generated function from the game's own recompiled source code
- You can now fast forward the game by holding the left thumb stick or the Tab key
- You can now save settings directly from the F4 overlay
- The F3 overlay now shows useful graphs
- You can now remap the gamepad's triggers
- You can now turn on an experimental "frame pacer" module, which ties the XBLA wrapper's framerate to the PS1's framerate
- You can now place a "Rando.xex" file inside the
assetsdirectory to play a fully-functional randomized game - The game now accepts gamepad inputs even when the window is not in focus
- The game now ships both a vanilla and a TU build for arm64
- You can now start the game directly from the executable, no
run.sh/run.batneeded anymore - The game now includes an experimental native renderer; you can test it by setting
gpu_plugin = ""in yournocturnerecomp.toml
Fixes
- The "Special characters" popup from KDE Plasma does not trigger anymore when pressing keyboard keys
- The game window does not run at uncapped framerate on Linux anymore
- Saving config no longer ruins the layout and comments in
nocturnerecomp.toml - Keybind and CVAR conflicts from mods are now handled gracefully instead of silently dropped
- Ctrl+A/Z/X/C/V now works in the UI overlays
- The RenderDoc overlay should not show up automatically on Linux anymore
- The remapped controller inputs do not affect keyboard controls anymore
- The settings overlay allows mapping entries to gamepad buttons now
Full Changelog: v1.2.6...v1.3.0