Usurper Reborn v1.3.2
Changelist
Classes
• Adjusted the Warrior, Assassin, Barbarian, Mystic Shaman, Paladin and Ranger class combat bonuses, which now apply in fights
• Adjusted Backstab [K] to the Assassin only, now shown in the combat menu
• Improved Smite [Z] for the Paladin, now in the combat menu and spending a daily charge
• Fixed the Mystic Shaman regaining no mana each round and never auto-drinking mana potions
• Adjusted the Mystic Shaman to follow its own weapon and armor rules
• Fixed prestige class spells starting below Average
• Fixed some class passives missing from the Status screen
Combat
• Adjusted critical hits so every crit bonus stops at the same ceiling
• Adjusted world boss attacks to use the same critical hit chance as other fights
• Fixed temple god damage boons, prayer and sacrifice blessing damage and the Old God echo not applying to basic attacks
• Fixed Umbrath's critical hit boon not applying to basic attacks
• Fixed the Blood Price damage penalty not applying in fights
• Fixed boss slayer gear not adding damage against bosses outside world boss fights
• Fixed divine wrath's combat penalty having no effect
• Fixed party members not regaining stamina and mana during combat
• Fixed the difficulty healing bonus applying only to auto-combat potions
• Fixed basic attack proficiency not improving through combat use
• Fixed Dispel Evil not removing an enraged boss's extra Strength, Defence and attacks
• Fixed the Outskirts Workshop and Arena damage buffs having no effect in fights
Monsters and difficulty
• Adjusted difficulty so Easy, Hard and Nightmare change monster XP and gold once instead of twice
• Fixed summon, flee and mana drain monster abilities also dealing a full hit
• Fixed the Thorns monster ability doing nothing
Dungeon and Outskirts
• Fixed dungeon outposts, secret bosses, lore libraries, memory rooms and meditation chambers being replaced by random room events
• Fixed a failed dungeon riddle charging its damage twice
• Fixed the Outskirts Prison buff not reducing room and chest trap damage
• Fixed the Herbalist Hut allowing retries and the Mystic Circle using its day for nothing
• Fixed the Sellsword contract Bandits on the Trade Road being impossible to finish
• Fixed the dungeon entry fee discount and surcharge going to the wrong allies
• Fixed free allies staying behind when your gold could not cover every entry fee
• Improved dungeon entry to name a saved party member who is dead
Gods and story
• Fixed an alliance with Noctura not handing over the Shadow Crown
• Fixed saving Manwe offering a relic you already hold
• Fixed several ending conditions that did not count a spared or defeated god correctly
• Fixed the ending screen counting different gods than the ending itself
• Improved grief so each finished grief for a story companion grants Wisdom
• Fixed Evil characters being able to enter the Sanctum
Town, shops and items
• Fixed Crown monster bounties paying less for harder bounties
• Fixed the royal quest offer showing a reward it never paid
• Fixed the jailbreak having no daily limit and a false prison warning
• Fixed Church blessing lines promising 7 or 3 day blessings
• Fixed castle guard screens showing a hiring cap of 20
• Fixed the monster market's wrong numbers above level 30
• Fixed three druid shrine texts claiming bonuses that do not exist
• Fixed Loan Shark interest being counted twice
• Fixed a lost bank robbery counting as a death
• Fixed purifying cursed helms, gloves, boots and other armor pieces keeping their curse bonus
• Fixed enchanting a worn item sometimes taking it off
• Fixed the Troll weapon discount, now 10 percent at the Weapon Shop
• Fixed the Status screen listing Blood Price shop and healer markups that do not exist
• Fixed several enchant, pet and passive descriptions that did not match the game
Party and NPCs
• Improved party Clerics to cure poisoned or diseased party members with Purify
• Fixed party Clerics wasting turns casting Purify as a heal
• Fixed Purify doing nothing when aimed at an ally
• Fixed NPC party members, spouses and lovers being re-geared by the world simulation
• Fixed NPCs buying weapons their class cannot use
• Fixed NPC shopping replacing a better loot item with a cheaper shop item
• Fixed NPC shopping destroying the item it replaces
• Fixed NPCs in your dungeon party being attacked by other NPCs in town
Online
• Fixed world events never starting or ending online
• Fixed The Realm Celebrates stacking after each world boss kill
• Fixed a player's save online dropping world event effects and the plague, war and festival flags
Wiki and Discord bot
• Improved the wiki's character guides with exact numbers and generated tables
• Improved the wiki with party, items, town economy and combat guides that give exact numbers
• Improved the wiki with new Party, Materials, Enchanting and Death guides
• Improved the wiki with dungeon, monster, wilderness, Outskirts and Anchor Road guides that give exact numbers
• Improved the wiki with gods, story, town institution, online play and NPC world guides that give exact numbers
• Improved seventeen wiki guides to match the current game
• Fixed wiki search not finding the changelog page when asked for a changelog
• Fixed a question that only mentions the wiki returning unrelated wiki pages
• Improved wiki excerpts to open on the section that answers the question
• Improved the Discord wiki bot to point to the spoiler fold that holds an answer without revealing it
• Fixed the Discord wiki bot's link previews padding each answer