github bigmak94/AstroQuest v0.21.1
AstroQuest 0.21.1

5 hours ago

A fix for a crash at the last boss, in the emulator and so for the Quest app and the PC alike. Everything else is as in 0.21, whose notes say what changed for the Quest 3 on its own.

Fixed

  • A crash at the last boss, on the Quest 3 on its own (the log said "Trying to unregister an already unregistered image"). The emulator's texture cache keeps its images in a list by when they were last used, and lets go of the oldest when memory runs short. An image it had already let go of could be counted as used once more, which put it back in that list, and the cache later let go of it a second time and stopped. Only images that are in the cache count as used now, and the cache never lets go of an image twice. The Quest's memory runs short far more often than a PC's, which is where it showed; the fix is in the PC's build too.

Files

  • AstroQuest-0.21.1-Quest3.apk: the app for the Quest 3 (adb install -r; it installs over 0.20 and 0.21 and keeps your saves).
  • AstroQuest-0.21.1-PC-VR-Windows.zip: the PC version; unzip it into a folder with a short path and start Play Astro Bot VR.bat.

How to install and play is in the README. The cause was found in the log of the crash and fixed; when this went out, the fixed emulator had run the first level on a Quest 3 in a test without trouble, but the last boss itself had not been played through with it yet. If it still stops there for you, an issue with core.log from /sdcard/Android/data/com.astrobotquest.vrhost/files/ helps.

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