Added
- [AOG] "Cursor" for elevetor panel.
- Option
--extract_vga_paletteto extract VGA palette. - Pause game audio when in menu.
Changed
- Increased maximum actor count.
- Use floating point for audio mixing.
- Rewrite low-pass filter for PCM upsampling.
- Saved games are not compatible with previous version.
Fixed
- [AOG] Revised initial hitpoints for bosses.
- [AOG][E4L1] Added missing barrier switch for 100% points.
- [PS] Hide already pushed pushwall on auto-map.
- Pickup items while attacking.
- Sprite precache for Perscan Drone and Volatile Material Transport.
- Both games should be now completable with 100% rating.