Added
- Support for external textures (bmp, png).
- Configuration for external textures (
vid_external_textures). - OpenAL 3D audio driver.
- Configuration for OpenAL driver (
snd_driver,snd_oal_library,snd_oal_device_name).
Fixed
- Search path with provided
data_dir. - Double fading on new game or load game when using hw renderer (Emile Belanger, @emileb).
- Fade whole screen when in widescreen and 3D view is showing (Emile Belanger, @emileb).
- Next map number for level transition.
- Support for lowercase resource file names.
- [CMake] Always enabled precompiled headers.