github bibendovsky/bstone v1.2.0-beta.1

latest releases: v1.3.4, v1.3.3, v1.3.2...
pre-release6 years ago

Added

  • 3D-renderer (OpenGL backend).
  • Menu to control video mode.
  • Menu to control texturing.
  • [RHW] Texture upscale filter (xBRZ).
  • Option snd_is_disabled to ignore audio subsystem.
  • Option vid_is_positioned to control position of the window.
  • Option vid_is_widescreen to control widescreen mode.
  • Option vid_is_ui_stretched to control UI stretching.
  • Option vid_2d_texture_filter to control texturing filter for UI.
  • Option vid_3d_texture_image_filter to control texturing image filter for the scene.
  • Option vid_3d_texture_mipmap_filter to control texturing mipmap filter for the scene.
  • Option vid_3d_texture_anisotropy to control anisotropy filter for the scene.
  • Option vid_texture_upscale_filter to select texturing upscale filter.
  • Option vid_texture_upscale_xbrz_degree to control degree of xBRZ filter.
  • Option vid_aa_kind to select anti-aliasing mode.
  • Option vid_aa_degree to select anti-aliasing degree.
  • Option debug_dump_hashes to dump hashes of resource files.
  • Option debug_dump_walls_images to dump graphics resources (wall, flooring, etc.).
  • Option debug_dump_sprites_images to dump graphics resources (actors, decorations, etc.).
  • Generic instructiond on how to compile on Linux-based system.

Removed

  • Option "vid_scale".
  • Vanilla input bindings and related menu items.

Changed

  • Renamed option vid_windowed to vid_is_windowed.
  • Renamed option vid_window_x to vid_x.
  • Renamed option vid_window_y to vid_y.
  • Split option vid_mode into vid_width and vid_height.
  • Renamed option vid_no_vsync to vid_vsync.
  • Values of option vid_renderer.
  • Serializing barrier switches.

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