Added
- 3D-renderer (OpenGL backend).
- Menu to control video mode.
- Menu to control texturing.
- [RHW] Texture upscale filter (xBRZ).
- Option
snd_is_disabledto ignore audio subsystem. - Option
vid_is_positionedto control position of the window. - Option
vid_is_widescreento control widescreen mode. - Option
vid_is_ui_stretchedto control UI stretching. - Option
vid_2d_texture_filterto control texturing filter for UI. - Option
vid_3d_texture_image_filterto control texturing image filter for the scene. - Option
vid_3d_texture_mipmap_filterto control texturing mipmap filter for the scene. - Option
vid_3d_texture_anisotropyto control anisotropy filter for the scene. - Option
vid_texture_upscale_filterto select texturing upscale filter. - Option
vid_texture_upscale_xbrz_degreeto control degree of xBRZ filter. - Option
vid_aa_kindto select anti-aliasing mode. - Option
vid_aa_degreeto select anti-aliasing degree. - Option
calculate_hashesto calculate hashes of resource files. - Option
extract_wallsto extract graphics resources (wall, flooring, etc.). - Option
extract_spritesto extract graphics resources (actors, decorations, etc.). - Option
extract_musicto extract music resources. - Option
extract_sfxto extract sfx resources. - Option
extract_textsto extract text resources. - Option
extract_allto extract all resources. - Generic instruction on how to compile on Linux-based system.
Removed
- Option
vid_scale. - Vanilla input bindings and related menu items.
Changed
- Renamed option
vid_windowedtovid_is_windowed. - Renamed option
vid_window_xtovid_x. - Renamed option
vid_window_ytovid_y. - Renamed option
debug_dump_hashestocalculate_hashes. - Split option
vid_modeintovid_widthandvid_height. - Renamed option
vid_no_vsynctovid_vsync. - Values of option
vid_renderer. - Serializing barrier switches.
- Disabled music caching.
- Reduced volume factor of OPL sounds.
- Saved games are not compatible with previous versions.
Fixed
- Audio normalization.