Follow-ups from the RecompLauncher pull request (#7):
- Easy Setup in RecompLauncher: RecompLauncher can now ask for your disc folder, update folder and decrypted EBOOT, and set them up for you. Your
libsre.prxstill has to be supplied once by hand, since RecompLauncher doesn't take firmware files; it's found automatically if it's in your RPCS3 folder. - No-window mode for scripts and other launchers:
inFamous2Launcher.exe --prepare / --build / --play, with--game <folder>or--disc/--update/--eboot/--libsre, plus readable progress lines and exit codes. See "Other launchers and scripts (no window)" in the README. - Settings you can see:
config/*.ininow list every setting with its default value instead of commented-out lines, and RecompLauncher can show 21 common settings. Your ownoptions.iniand the in-game PC Settings still take priority; nothing changes for you. - Asks before downloading: the first build now asks before it downloads the ps3recomp toolkit from GitHub (about 15 MB).
- Recomp Achievements (optional, off by default): the game's own trophy unlocks can be passed to RecompLauncher's achievements. It stays off until RecompLauncher has an inFamous 2 achievement list.
How to update: the launcher offers this update at startup (Update now).
The launcher is unsigned, so Windows SmartScreen may warn on first run: More info → Run anyway.
Not affiliated with Sony Interactive Entertainment or Sucker Punch Productions. You must own the game.
SHA-256:
inFamous2Recomp-v0.1.8-windows.zip:4d1dc8d84fee1d92c71844592cccf12175cdf0ecb5d89911b7598b15124b0102inFamous2Launcher.exe:feb7b7dce49d2a80f8231bd534c43970691d8738d7998a0f878cef01a1ab52bf