github bhuiyah/infamous2-recomp v0.1.36
v0.1.36: no endless 'Please wait...' after a user-made mission

36 minutes ago

No more endless "Please wait..." after a user-made mission (#21)

After you finish a user-made (UGC) mission, inFamous 2 tries to go online by itself: it connects to PSN, checks your account and contacts the UGC server. That server was shut down years ago, and in the port the PSN checks never answered, so the game sat on "Please wait..." forever. A save made right after such a mission got stuck the same way every time it loaded.

The port now skips that online step quietly: no dialog, no message, and no connection needed. You just keep playing. Saves that were stuck load normally again, with your progress intact.

If you start online UGC from a menu on purpose, the game still tries, and tells you it can't reach the UGC server instead of hanging.

Press Update now in the launcher, then Build/Play. This update re-translates the game's code and recompiles it: no full toolkit rebuild. Or download inFamous2Recomp-v0.1.36-windows.zip / inFamous2Launcher.exe below.

Also in this build: v0.1.35's native SPU jobs (up to 14% faster on 4-core CPUs).

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