Fixed
- The game no longer closes right after Play on some devices (#36, Retroid Pocket Classic). When the game starts, it reserves one small block of memory at a fixed address, and on some devices Android already uses that address. The game then closed during loading, before it could write
ff7.log. Now it moves that block to a free address when the usual one is taken. Checked on the AYN Thor with the usual address made unavailable on purpose: the game started, ran at 120 FPS, played the opening and finished the first battle.
How to update
- In the launcher, go to Settings → Updates (or install this APK over your current version).
- Tap Game files → Update the game once. It takes a few seconds.