Fixed: the screen jumping and flickering during earthquakes and shaking scenes at 60 and 120 FPS.
In scenes where the screen shakes (for example Weapon's attack at the Mideel clinic, or the train scenes), the background jumped far down every other frame at 60 and 120 FPS, leaving black areas. At Original frame rate it was fine. On Android, the engine read the game's shake offset the wrong way: a small shake up (-1) became a huge jump down (255). It now reads it as the game means it (#20).
Updating
Settings → Updates, then Play. If the launcher asks to Update the game, let it (a few seconds).
APK SHA-256: ad8b6bd88c44d0b78d1d03232481309ad8dcb304cf92a17d12b87519320ed087
Signing certificate SHA-256: 4f:c0:18:09:12:1b:af:25:f5:8c:8f:5e:7a:47:c4:80:c4:f8:6c:1e:a0:66:6e:37:c7:41:19:13:40:4d:1d:7c