Lethalmon Release 1.1.0
- Add missing PSDK Engine related credits
- Add a text in Tom's Book to avoid confusion regarding the use of Orbs
- Add "Classic" or "Discovery" written on the text box of the Hall Of Fame instead of ID Trainer
- Add a new interface for IV Management
- Add the posibility to surrender a trainer battle
- Add a text on opened chest in the Reward Room to tell the player what was in the chest
- Add an Infinite Return Ticket and Infinite Planet Ticket in postgame's shop
- Add a Quests UI in the menu to keep track of the quests any NPC would give you :
They might not be completely compatible with old save, but doesn't cause any issue regarding completion of the game
The Quests were technically already here before this patch, they are just here to remind the player of dialogues they had - Add a way to replay the Hall of Fame of the current run (It's a bit hidden, you'll have to find it by yourself !)
- Visual Rework of the Statistics UI after an planetary exploration
- The Step Count in the Statistics UI now adds the ignored steps thanks to the Premium Boots
- The AI now can see an immunity on grass type for Powder moves
- The AI now can see immune ability ( water absorb, volt absorb, sap sipper…)
- The AI now will prioritize priority moves if you are low HP
- Slight change on the Orb Machine : you have to put it first, then press A. This will allow player to save before starting the fight and make reset for shiny hunting faster
- Add the level of your Pokémon in the storage summary UI
- Mega Fragment can now be collected just by walking on them
- Add M. Mime Galar, Mr. Rime, Sliggoo Hisui and Goodra Hisui
- Added missing TMs to Zoroark Hisui
- Nerfed the level-based price bonus to keep Pokémon values closer to their base price.
Here is a example with Pikachu before/after patch :
Level 8 : 1450 / 1350
Level 18 : 1699 / 1475
Level 28 : 1950 / 1600
Level 38 : 2200 / 1724
Level 48 : 2450 / 1850
Level 58 : 2700 / 1975 - Nerfed the Premium Boots % chance of triggering
Before : 5% to 25% (0 to 5 badges)
Now : 1% to 20% (0 to 5 badges) - Fix a bug during the end of a planetary exploration where some events could visually transform into the planted berries (caused no issue, just visual)
- Fix a bug causing the player not able to buy the Void Jump if he bought the Ledge Jumper as the last item in the shop
- Fix an encounter group in 2-S52L and 21-BcDSk when having 5 badges
- Fix 12-TRA? name not appearing until you enter the sewers
- Fix a softlock if the planetary exploration was finished at the same time a Roaming Pokémon triggered a battle
- Fix Rock Climbling choice "No" not working propertly after saying at least one time "Yes"
- Fix Confusion self hit happening to asleep or frozen Pokémon
- Fix Mega Evolved Pokemon transfered to PC after catching a Pokémon keeping their Mega Evolution form in the PC
- Fix Blaine's team with 3 badges
- Fix tiles issues in the Rock Gym
- Fix a bug if the Team / Box options was OFF while using the Fusion feature
- Fix current HP not following max HP gain from HP EVs in battle
- Shift no longer close the Name Input UI
- Spoil ending : change some dialogues in the room to make the ending picture less confusing/less subtle
- Spoil ending : add some dialogues and Nurse Joy healing grunt's Pokémon to help the player understanding that there is nothing to do anymore