This release focuses on balance of force feedback effects and detecting and avoiding force clipping. Now the force feedback effects should be on par with the official Windows driver.
- Adjustable conditional effects level balance. It's possible to change the level of the spring, damper and friction effects for a more balanced FF.
- The default levels for these effects have changed. Now they play at a lower level so the results are closer to the Windows driver and FF in games should now feel the same.
- Wheels with RPM leds can use them to monitor the final FF level in real-time and avoid clipping.
- It's also possible to monitor the final FF level from other applications using a SYSFS entry.