What's New
Been trying to keep release cycles weekly since the initial release of this app (outside of hotfixes) hopefully when I get to a point where a lot of major issues are fixed, I can calm down on release cycles and take more time to develop richer features; (that is the hope!); as I continue developing this app I realize I'm getting closer and closer to a "foss total launcher" so I guess I'll keep this trend going by increasingly adding more features!
This update mostly focused on adding a few bit of snippets of some larger features I'm working on (for testing) and fixing soem previously broken features that really needed some work.
Added more "tap for" and "swipe for" options that I thought could fit easily at the moment; added more settings for these options to play with such as (Notifications, Quick settings, drawer, and apps), will continue to further this feature along as I get more comfortable with swipes and animations. — Issue #40
Fixed an issue where the app drawer / notification bar would get broken when you remove / add a new screen; I figured out those new screens would act like widgets and "disable" swipe functions; there was also another problem where the dots at the bottom of the screen wouldn't correctly reflect the current screen situation that you were currently on. — Issue #45
Notifications were not updating correctly; for this I simply just copied what ASOP launcher 3 and other forks of this used with on create and on destroy classes; I also added a separate TIME_TICK class that will refresh/recycle widgets every 5 minutes; and when you first open the app (if you're not using this launcher as your main launcher) — Issue #11
This next update (after this) I'll try to work on smoothing out animations as I realize this has been a large complaint, and then I can focus on adding more features again.