Automated development pre-release built from commit 0cee98a.
Correct metadata summaries, release dates, and Library UI behavior
Fixed
- Metadata imports and Game Info use the source's short summary first, with
readable longer text as a fallback. Manual text, literal angle brackets, and
paragraph/list spacing are preserved, including after delayed metadata loads
and while Game Info pages close. Unrelated saves and automatic Steam-name
lookups keep saved descriptions and dates. Clearing a description while a
Steam match loads also keeps it cleared. - Steam dates accept both English month-first and day-first forms. New and
edited dates keep the local calendar day; clearing a date also clears it from
Game Info. Correct or re-import an affected
old date per game; existing timestamps are not changed in bulk. - Library cards keep one compatibility indicator when Steam's native indicator
and Metadata's indicator appear together during navigation. Reloaded cards use
the current indicator. An update from an older loaded version can require one
Steam restart to refresh cached cards. - Turning trailers off stops unused monitoring and restores artwork. Turning
them on resumes one player, including when the Steam tab receives settings
through the plugin bridge. Other causes of scrolling lag can remain.