Automated development pre-release built from commit 049fbec.
Organize Quick Access Menu settings into collapsible sections.
Added
- Collapsible Quick Access Menu sections. Select a section heading to show
or hide its controls. Metadata, Compatibility status, Game trailers, Logs,
and Updates start closed; Versions starts open. Delisted Steam games now
sits under Metadata beside Metadata cache. The main headings are larger
and have icons. Background update checks continue while Updates is closed. - Mini achievements. An independent, default-off Quick Access Menu toggle
restores Steam's small achievement progress bar beside Play Time using
Steam's own component and data. The setting is saved across reloads, and
disabling it restores the native display. Turn off mini achievements in
Decky UI Restored before enabling this feature. It does not add achievement
tracking to non-Steam games.
Changed
- Quick Access Menu sections no longer draw a divider below their final row.
Dividers within sections remain. - Quick Access Menu now shows full compatibility choices, gives long version
and display values their own line, and adds clearer spacing and hierarchy
to help text and Metadata subsections. - Metadata's game counts no longer take controller focus. A divider marks
Metadata cache, the Delisted refresh action comes before its count and date,
and the trailer artwork note has no divider above it. - Metadata's section icon now matches the plugin's icon, and Compatibility
status uses the Steam Deck logo. - Metadata's refresh description now has the same space before its divider as
the cache description.
Fixed
- Trailers no longer shrink and grow again when you open a game page with a
save-status bar below the artwork. Steam's normal page animation still plays.