Automated development pre-release built from commit fa1ffd5.
Add opt-in Steam trailer streaming for native games and correctly matched non-Steam shortcuts.
Added
- Game trailers. Enable Steam trailers in the Quick Access Menu. Existing
installs stay disabled until you opt in. A saved match from Decky Metadata's
game editor selects trailers for a non-Steam shortcut. The original hero
stays visible until a playable trailer is ready and remains in place when
Steam has no playable movie. Set audio and Auto, 720p, 1080p, 1440p, or
2160p quality in the new section. Trailers stream from Steam; they are not
saved offline, and Metadata does not use other providers. Uninstall the
separate TrailerHero Decky plugin before enabling this feature. - Optional trailer logo. A new setting hides the game logo only while a
trailer is visible. It is off by default and restores the logo when playback
stops, fails, or the game page changes.
Fixed
- Game trailer quality changes now return D-pad focus after the Steam menu
closes, including while a trailer is playing. Trailers paused during SteamOS
sleep resume in place, even when sleep interrupts the initial artwork delay.
If playback cannot resume, Metadata restores the original artwork without
repeated retries. - The trailer audio X hint appears when Steam's footer loads after playback
starts and returns if Steam redraws the footer. - Non-Steam games with saved metadata now load their running-game Steam Menu
icon even when Game Info requests it before Steam has cached the image. Fixes
issue #15.