github beallio/Decky-Metadata v0.3.15-dev.g2e21d3f
v0.3.15-dev.g2e21d3f (Dev)

latest release: v0.3.15-dev.gc32e7f9
pre-release2 hours ago

Automated development pre-release built from commit 2e21d3f.

Add opt-in Steam trailer streaming for native games and correctly matched non-Steam shortcuts.

Added

  • Game trailers. Enable Steam trailers in the Quick Access Menu. Existing
    installs stay disabled until you opt in. A saved match from Decky Metadata's
    game editor selects trailers for a non-Steam shortcut. The original hero
    stays visible until a playable trailer is ready and remains in place when
    Steam has no playable movie. Set audio and Auto, 720p, 1080p, 1440p, or
    2160p quality in the new section. Trailers stream from Steam; they are not
    saved offline, and Metadata does not use other providers. Uninstall the
    separate TrailerHero Decky plugin before enabling this feature.
  • Optional trailer logo. A new setting hides the game logo only while a
    trailer is visible. It is off by default and restores the logo when playback
    stops, fails, or the game page changes.
  • Expanded trailer view. Press Y while a trailer is visible to hide the
    game page controls and enlarge the video without restarting it. Press Y or B
    to return. Steam's footer shows the action, and the page returns when
    playback stops or you leave the game.

Fixed

  • Artwork and trailers now show through transparent save-status bars on game
    pages. The bar stays in place, and the artwork returns to its usual size
    when the bar is gone.
  • Game trailer quality changes now return D-pad focus after the Steam menu
    closes, including while a trailer is playing. Trailers paused during SteamOS
    sleep resume in place, even when sleep interrupts the initial artwork delay.
    If playback cannot resume, Metadata restores the original artwork without
    repeated retries.
  • The trailer audio X hint appears when Steam's footer loads after playback
    starts and returns if Steam redraws the footer.
  • Non-Steam games with saved metadata now load their running-game Steam Menu
    icon even when Game Info requests it before Steam has cached the image. Fixes
    issue #15.

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