github bc160201983/Uncharted-The-Nathan-Drake-Collection-PC-port v0.7.0
Uncharted: The Nathan Drake Collection PC port 0.7.0 (beta)

latest releases: v0.7.2, v0.7.1
4 days ago

Uncharted: The Nathan Drake Collection PC port by BilalReloaded
(YouTube, GitHub).
Support the work on Patreon.

The launcher offers this update: press UPDATE TO 0.7.0 next to PLAY. Still on 0.6.1 (the
launcher does not open)? Extract the zip below over your port folder once.

Uncharted 3 no longer washed out on RTX 30 and 40 cards, subtitles over Uncharted 3's movies with
upscaling, fixes for start and chapter 8 crashes, an IGPU preset and Add to Steam in the launcher.

Fixed

  • Uncharted 3 washed out / too bright on GeForce RTX 30 and 40 cards (#199 #195 #204 #212):
    the game's automatic exposure measured the picture wrong on these cards (its brightness sum
    relied on a detail of the PS4's GPU), so everything came out about twice as bright. It is now
    measured correctly on every card. Thanks to everyone who answered the questions in those issues.
  • Uncharted 3: subtitles missing over movies with DLSS, FSR or TAA upscaling (#237 #243 #222).
  • AMD: crash at start after a while, or after changing upscaling (#230 #201 #206 #185): saved
    shaders could be paired with the wrong parts when loaded. They are now loaded only with the
    parts they were saved with, and if a game ever stops while loading its saved shaders, the next
    start clears and rebuilds them by itself.
  • Uncharted 2 and 3 on game version 1.00: crash in chapter 8 (m_lookAt, #148, likely #210):
    the fix from 1.02 now covers 1.00 too.
  • "Update 1.02" shown although the games are 1.00 (#148 #176): a 1.02 version file with the
    1.00 game files is now detected, and the launcher shows the "install update 1.02" warning.

New

  • Advanced -> Uncharted 3 exposure: an optional setting to make Uncharted 3 darker if you still
    find it too bright (-0.3, -0.6 or -1.0; "Game's" = unchanged). Based on pavlikdcx's patch (#199).
  • IGPU preset for Intel and AMD integrated graphics: 540-720p with FSR 1 to 1080p (adapted from
    PR #223 by memeguyoffical).
  • Add to Steam (Advanced -> STEAM): adds the port to your Steam library as a non-Steam game,
    with pictures made from your own game files. Close Steam first.

Also merged: #240 (Windows test builds) and #227 (the release zip is written by Python, with
forward-slash paths) by moistman7; #231 by Sparks and #244 by fidalgojoao (research and code that
is not active in this release). Thank you!

Full details in CHANGELOG.md.

Known issues

  • Rare "device lost" crashes during play (#224 #200 #229): please start with
    GOW3_GPU_CHECKPOINTS=1 and attach boot.log.
  • Uncharted 2 title or pause text flickering on some AMD cards (#236). Being looked at.
  • Movies (FMV) slower than the sound on some PCs (#77). Being looked at.

Install (new players)

  1. Download Uncharted-windows.zip below and extract it anywhere.
  2. Start Uncharted Launcher.exe and select your game folder (your dump, for example
    CUSA02344, with eboot.bin and sce_sys). Update 1.02 is recommended: next to the game
    folder named like it plus -patch, chosen in Advanced -> GAME UPDATE, or copied into the
    game folder.
  3. Pick a game and a preset and press PLAY. Graphics cards with 6 GB of video memory or more.

No game files are included. You need your own dump of the Collection. Not affiliated with
Sony, Naughty Dog or Bluepoint Games.

GNU GPL v2 or later; the zip's licenses folder lists every bundled library. DLSS and DLAA use
NVIDIA DLSS (nvngx_dlss.dll, under NVIDIA's license in licenses/nvidia-dlss); NVIDIA, RTX and
DLSS are trademarks of NVIDIA Corporation. Installing from .pkg uses PkgTool from LibOrbisPkg
(LGPL-3.0). Add to Steam: Steam is a trademark of Valve Corporation.

Don't miss a new Uncharted-The-Nathan-Drake-Collection-PC-port release

NewReleases is sending notifications on new releases.